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On The Job 3.0.1

The first update for On The Job 3 is now available. This release is nearly all bug fixes and doesn’t contain new features (csv export, for example, which is still on the way). One exception to this is that you can now properly translate the “Total” and “Total Before Tax” labels on an invoice, which will allow the invoice to be fully customized into the language or wording of your choice. It also fixes a problem that sometimes prevented taxes from showing up on an invoice.

If you’re interested in more details, take a look at the full release notes.

To grab the new version - head on over and click on the Download button!

It’s Here!

I’m very happy to announce the immediate availability of On The Job 3.0.

Please visit the new website, download the application and check it out.

There is a lot of new stuff in this version. In fact, it was such a complete rewrite that this really feels much more like a version 1.0 release than a 3.0. I will try to find some time in the next few days to write more about the release here.

Thanks to everyone for their support and patience, I hope you enjoy the app!

Buzz…

Overflow Menu

Overflow Menu

On The Way

First an announcement: On The Job 3 will be released in January 2009.

This project has taken much longer to get out than anticipated, for a variety of reasons. It was certainly not intentional, and has been a learning experience for us as a young company.

On The Job 3 is what I spend every day working on. We want it out more than anybody. The continued success of our company depends on it.

We have understandably been getting a lot of questions from people anticipating the release. First and foremost, beyond a release date, the questions are regarding new features. While we’re not ready to spill all of the beans yet, here are some details.

  • Invoices will be more flexible, in both layout & design options, as well as what items are visible on the invoice.
  • There will be functionality for tracking payments on invoices.
  • Items in a Job will be able to have their own custom hourly rates.
  • New support for multiple currencies.
  • Full undo support.
  • Automatic invoice number generation will be possible.
  • Billing in quantities, and billing for mileage will now be possible.
  • Individual timing sessions, including start and end times will be viewable and editable.
  • Much more that I can’t wait to talk about.

A lot of these are smaller changes, but ones that have been asked for a lot. The actual engineering effort going into version 3 is actually much larger. Internally, it is nearly a complete rewrite.

I want to thank everyone for their enthusiasm and patience. The supportive emails we have been getting are great.

One last note - we will be looking for a few additional beta testers in the coming weeks. If you are interested, please send an email to onthejob-beta@stuntsoftware.com.

Update: We have enough beta testers at the moment - thank you for all of the offers!

4 in a Row

I’m happy to announce the immediate release of our new game, 4 in a Row, which is available now on Apple’s new App Store. Although Milton Bradley made the game famous under the name Connect Four, the game itself is actually very old. It was originally called “Captain’s Mistress”, the rumor being that Captain Cook spent enough time playing it to cause the men on his ship to come up with the nickname.

I myself have had many a good time playing this old game, and I’m excited to be able to bring it to the iPhone and iPod touch. The project started out as just a bit of fun while I was experimenting and learning to program on the iPhone. As it began to take shape, I decided to polish it up and release it.

The one part that certainly works but could probably be improved upon is the AI in One Player mode, and it will be in a future release. In researching for this game, I discovered that the game has actually been “solved”, meaning that if you go first, you can guarantee a win. That means that it is possible to create a perfect computer player. I’m not sure if that level of AI will make it in to the game or not - I don’t imagine it would be very fun to play against.

I’m very curious to see how people respond to this game and the App Store itself. I’d love to hear any feedback!

New Beginnings for Snapshot

Today, along with LateNiteSoft, I am happy to announce that Snapshot has found a new home. While it is a little sad to see one of our babies leave the nest, I believe this is good news for everyone involved, especially and most importantly Snapshot’s users.

Over the last few months it has become painfully obvious that time demands have caused some of our products to fall behind and not get the updates they deserve. Snapshot hasn’t seen a significant update in far too long, and the last thing we want to do is cause frustration for our customers. The new ownership of Snapshot will result in a renewed development that is sorely needed. As a Snapshot user myself, I can’t wait to see what the guys at Late Night come up with.

Of course we want to make the transition as smooth as possible. All current users will be able to continue using Snapshot. We’ll be helping out with support issues for the next while, to make sure no one gets left out in the cold. If there is anything else we can do - just drop us a line and let us know.

Here’s looking forward to a bright future for Snapshot!

Visit Snapshot at it’s new location here.

On The Job Status Report

It’s been far to quiet around here for far too long, and I’m know that many people are wondering what the status is for On The Job 3. Some might say say that we’ve been saying it’s coming “soon” for a little to long at this point. Well, I would agree. The good news is that On The Job 3 is coming along nicely, and there have been no changes in our plans to release it as soon as it’s ready.

Just in way of explanation, the delay has been caused by a number of factors. Part of it is due poor estimates on the time it would take to implement some things, especially as the business side of running Stunt has started taking up more time, leaving less for the coding side of things for me personally. Leopard also ended up causing much more development work than I initially anticipated, especially in the case of Overflow.

In light of the delay, I have made a couple of decisions. On The Job 3 will be Leopard-only. By the time it comes out, Leopard will have been out for a significant amount of time that I believe most of our users will have had the chance to update. Going Leopard-only will simplify the code and allow us to speed up the testing phase once we hit beta status (of course, if there is a deluge of email expressing horror in this choice, there is an outside chance it could be reversed).

Upgrades will be free for users that purchased within eight months of the release date. This was originally going to be a smaller window, but I don’t want to leave anybody out that may have had the impression that their upgrade would be free when they purchased version 2.

Now, I know that I haven’t answered one remaining burning question: when will version 3 be released? Well, I’m going to leave that intentionally vague. I’ve learned my lesson. I will say that it is being worked on full time, and we want it out at least as much as you do!

Update: I just wanted to point out that everyone who purchased On The Job after seeing the “coming soon” banner will most definitely be getting a free upgrade, whenever the final release happens.

Holiday Hours

Just a quick note to let you know that the Stunt offices will be closed until the second week in January. We will do our best to get back to emails, but please expect delays. Have a happy non-denomintional holiday!

MacSanta 2007

It’s the holiday season, and as you may have already heard, MacSanta is back. Use the coupon code MACSANTA07 today in our store for 20% off of all of our software, or MACSANTA07TEN until the end of the month for a 10% discount. Once you’ve finished filling up your stockings with our software, take a look at the list of other developers also offering discounts. There are new discounts offered every day, so you might want to check back or subscribe to their RSS feed.

Happy Holidays!

Overflow vs. Stacks

Ever since the Stacks feature of OS X 10.5 was announced, people have been calling it an Overflow killer. To be honest, we weren’t exactly sure how the new feature would pan out in comparison to Overflow. It sure looked similar enough in last summer’s WWDC Keynote presentation! Even more frustratingly, since we later had access to Leopard developer seeds and were under a non-disclosure agreement, we couldn’t talk about the finer points of how Stacks actually worked. Now that Leopard is out, we finally can!

One thing that you may notice is that Stacks actually takes away some functionality that use to exist. Previous to Leopard, you could place a folder in the dock and access its contents through the dock menu. In Leopard, this menu no longer exists. If you like this kind of quick menu-based access to your applications or documents, then it’s Overflow to the rescue!

Overflow Menu

Or, if you are using Overflow in the no-dock mode, you can access the same list from the status menu item.

Overflow Menu

As far as the rest of Stacks functionality, and how that compares with Overflow, it’s really up to you as a user to decide what workflow fits you best. There are definitely some minimal overlaps in functionality, but for the most part Overflow is as relevant as it ever was. Stacks is great for quick access to your Downloads folder, and it’s great not to have downloads cluttering up your desktop. However, it is still basically just a quick (although now more pretty) way to access folders you have stored in the Dock. If you want quick access to a customized list of items, and want to be able to drag and drop files onto applications or folders you’ve stored, then Overflow is still the way to go.

© 2009 Dan Messing